));
m_moves.add(new MoveListEntry("Heal Block",
new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 15) {
public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
target.addStatus(user, new HealBlockEffect());
return 0;
}
public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
return true;
}