//or was added to a normal scene
//-> if its not a windowed scene we dont display the Restore button
if (this.windowedScene){
//RESTORE BUTTON
Vector3D b = new Vector3D(-width * 1.55f, 0);
b.rotateZ(PApplet.radians(10));
final MTRectangle restoreButton = new MTRectangle(x + b.x, y + b.y, buttonWidth, buttonHeight, app);
if (restoreButtonImage == null){
restoreButtonImage = app.loadImage(MT4jSettings.getInstance().getDefaultImagesPath() +
// "window_app_32.png"));