X3DBuilder x3d = new X3DBuilder(output);
double[] origin = { gs.getOffset().x, gs.getOffset().y,
gs.getOffset().z };
x3d.createGeoOrigin(gs.getCrs(), origin);
for (W3DSLayer layer : scene.getLayers()) {
x3d.addW3DSLayer(layer);
}
x3d.writeHTML();
x3d.close();
}