Vector2D zeroPixels = ImageRenderer.transformScreenToWorld( 0, 0, minX, maxX, minY, maxY, globalMinX, globalMaxX, globalMinY, globalMaxY, width, height );
Vector2D fivePixels = ImageRenderer.transformScreenToWorld( 5, 5, minX, maxX, minY, maxY, globalMinX, globalMaxX, globalMinY, globalMaxY, width, height );
fivePixels.subtract( zeroPixels );
Vector2D movement = new Vector2D( 0, 0 );
if( selectedNode == null && sameNode )
{
selectedNode = pb.getSelectedNode();