Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.PetInventoryUpdate.addModifiedItem()


    if (newItem == null) return null;

      // Send inventory update packet
    PetInventoryUpdate petIU = new PetInventoryUpdate();
      if (oldItem.getCount() > 0 && oldItem != newItem) petIU.addModifiedItem(oldItem);
      else petIU.addRemovedItem(oldItem);
    getOwner().sendPacket(petIU);

      // Send target update packet
      if (target instanceof PcInventory)
View Full Code Here


    {
      PetInventoryUpdate petIU = new PetInventoryUpdate();
     
      if (newItem.getCount() > count)
      {
        petIU.addModifiedItem(newItem);
      }
      else
      {
        petIU.addNewItem(newItem);
      }
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