Package net.sf.l2j.gameserver.model.actor.instance

Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.broadcastTitleInfo()


        } else {
          return false;
        }
        player.setTitle(val);
        player.sendMessage("Your title has been changed by a GM");
        player.broadcastTitleInfo();
      }
      catch (StringIndexOutOfBoundsException e)
      {   //Case of empty character title
        activeChar.sendMessage("You need to specify the new title.");
      }
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    if (activeChar.isNoble() && _target.matches(activeChar.getName()))
    {
      activeChar.setTitle(_title);
      SystemMessage sm = new SystemMessage(SystemMessageId.TITLE_CHANGED);
      activeChar.sendPacket(sm);
      activeChar.broadcastTitleInfo();
    }
    //Can the player change/give a title?
    else if ((activeChar.getClanPrivileges() & L2Clan.CP_CL_GIVE_TITLE) == L2Clan.CP_CL_GIVE_TITLE)
    {
      if (activeChar.getClan().getLevel() < 3)
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                {
              //is target from the same clan?
            member.setTitle(_title);
            SystemMessage sm = new SystemMessage(SystemMessageId.TITLE_CHANGED);
            member.sendPacket(sm);
          member.broadcastTitleInfo();
          sm = null;
                }
                else
                {
                    SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
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