Package net.sf.l2j.gameserver.model.actor.instance

Examples of net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance.spawnMe()


                    if (creature == null) continue;

                    creature.getSpawn().startRespawn();
                    creature.setCurrentHp(creature.getMaxHp());
                    creature.setCurrentMp(creature.getMaxMp());
                    creature.spawnMe();
                }

                i++;
            }
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        mob.setHeading(Rnd.nextInt(61794));
      else
        mob.setHeading(getHeading());

      mob.setSpawn(this);
      mob.spawnMe(newlocx, newlocy, newlocz);
      mob.onSpawn();

      if (Config.DEBUG)
        _log.finest("spawned Mob ID: "+_template.npcId+" ,at: "
            +mob.getX()+" x, "+mob.getY()+" y, "+mob.getZ()+" z");
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