Package net.sf.l2j.gameserver.model.actor.instance

Examples of net.sf.l2j.gameserver.model.actor.instance.L2MinionInstance.spawnMe()


        //randomize +/-
        randPlusMin = Rnd.nextInt(2);
        if (randPlusMin == 1) spawnConstant *= -1;
        int newY = master.getY() + Math.round(spawnConstant);

        monster.spawnMe(newX, newY, master.getZ());

        if (Config.DEBUG)
            _log.fine("Spawned minion template " + minionTemplate.npcId + " with objid: "
                + monster.getObjectId() + " to boss " + master.getObjectId() + " ,at: " + monster.getX()
                + " x, " + monster.getY() + " y, " + monster.getZ() + " z");
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