//randomize +/-
randPlusMin = Rnd.nextInt(2);
if (randPlusMin == 1) spawnConstant *= -1;
int newY = master.getY() + Math.round(spawnConstant);
monster.spawnMe(newX, newY, master.getZ());
if (Config.DEBUG)
_log.fine("Spawned minion template " + minionTemplate.npcId + " with objid: "
+ monster.getObjectId() + " to boss " + master.getObjectId() + " ,at: " + monster.getX()
+ " x, " + monster.getY() + " y, " + monster.getZ() + " z");