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} doAnimation(activeChar); if (topos) group.spawnGroup(posx, posy, posz); else group.spawnGroup(activeChar); activeChar.sendMessage("Mob group " + groupId + " spawned."); }
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doAnimation(activeChar); if (topos) group.spawnGroup(posx, posy, posz); else group.spawnGroup(activeChar); activeChar.sendMessage("Mob group " + groupId + " spawned."); } private void unspawnGroup(String command, L2PcInstance activeChar)