Package net.sf.l2j.gameserver.model

Examples of net.sf.l2j.gameserver.model.L2Character.updatePosition()


    {

      L2Character cha = chars[i];

      // Update the position of the L2Character and return True if the movement is finished
      boolean end = cha.updatePosition(_gameTicks);

      // If movement is finished, the L2Character is removed from movingObjects and added to the ArrayList ended
      if (end)
      {
        _movingObjects.remove(cha);
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