.addEntries(entries);
// Add relevant definitions
queue.addDefinition("location", lastLocation.identify());
queue.addDefinition("shot_entities", entityList.toString());
queue.addDefinition("last_entity", lastEntity.identify());
// Handle hit_entities definition
dList hitEntities = new dList();
for (dEntity entity: entities) {
if (arrows.containsKey(entity.getUUID())) {