Package mri.v3ds

Examples of mri.v3ds.Mesh3ds.vertices()


        */
       
        if (debug){
          logger.debug("->Processing mesh: "   + i + " of " + scene.meshes() + " Name: \"" + m.name() + "\"");
          logger.debug("  Num Faces: "       + m.faces());
          logger.debug("  Num Vertices: "     + m.vertices());
          logger.debug("  Num TextureCoordinates: " + m.texCoords());
          logger.debug("");
        }
       
        //Create the arrays needed for the cruncher
View Full Code Here


          logger.debug("  Num TextureCoordinates: " + m.texCoords());
          logger.debug("");
        }
       
        //Create the arrays needed for the cruncher
        Vertex[] vertices     = new Vertex[m.vertices()];
        int[] indices       = new int[m.faces()*3];
       
        int[] texCoordIndices   = new int[m.faces()*3];
        float[][] textureCoords = new float[m.texCoords()][2];
       
View Full Code Here

       
        int[] texCoordIndices   = new int[m.faces()*3];
        float[][] textureCoords = new float[m.texCoords()][2];
       
        //Fill Vertices array
        for (int j = 0; j < m.vertices(); j++) {
          Vertex3ds vert = m.vertex(j);
         
          if (this.flipY){
            vertices[j] = new Vertex(vert.X, -vert.Y, vert.Z, -1,-1);
          }else{
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.