Package megamek.common.actions

Examples of megamek.common.actions.BreakGrappleAttackAction.toHit()


        } else if (aaa instanceof GrappleAttackAction) {
            GrappleAttackAction taa = (GrappleAttackAction) aaa;
            toHit = taa.toHit(game);
        } else if (aaa instanceof BreakGrappleAttackAction) {
            BreakGrappleAttackAction taa = (BreakGrappleAttackAction) aaa;
            toHit = taa.toHit(game);
        } else if (aaa instanceof RamAttackAction) {
            RamAttackAction raa = (RamAttackAction) aaa;
            toHit = raa.toHit(game);
            damage = RamAttackAction.getDamageFor((Aero) ae, (Aero) aaa.getTarget(game));
        } else if (aaa instanceof TeleMissileAttackAction) {
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            RamAttackAction raa = (RamAttackAction) aaa;
            toHit = raa.toHit(game);
            damage = RamAttackAction.getDamageFor((Aero) ae, (Aero) aaa.getTarget(game));
        } else if (aaa instanceof TeleMissileAttackAction) {
            TeleMissileAttackAction taa = (TeleMissileAttackAction) aaa;
            toHit = taa.toHit(game);
            damage = TeleMissileAttackAction.getDamageFor(ae);
        } else if (aaa instanceof BAVibroClawAttackAction) {
            BAVibroClawAttackAction bvca = (BAVibroClawAttackAction) aaa;
            toHit = bvca.toHit(game);
            damage = BAVibroClawAttackAction.getDamageFor(ae);
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