Package megamek.common

Examples of megamek.common.MovePath.addStep()


                // 2) the target had not yet moved, move them in straight line
                if (!target.isDone()) {
                    int vel = ta.getCurrentVelocity();
                    MovePath md = new MovePath(game, target);
                    while (vel > 0) {
                        md.addStep(MovePath.STEP_FORWARDS);
                        vel--;
                    }
                    game.removeTurnFor(target);
                    send(createTurnVectorPacket());
                    processMovement(target, md);
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