for (int x = 0; x < players.length; x++) {
Entity[] entities = buildFactionEntities(p, players[x]);
for (int y = 0; y < entities.length; y++) {
entities[y].setOwner(players[x]);
entities[y].setId(nIndex++);
g.addEntity(entities[y].getId(), entities[y]);
}
}
// game's ready
g.getOptions().initialize();
String optionFile = p.getProperty("GameOptionsFile");