if (player.chooseUse(ability.getEffects().get(0).getOutcome(), "Change target from " + object.getName() + "?", game)) {
if (!player.chooseTarget(ability.getEffects().get(0).getOutcome(), newTarget, ability, game))
newTarget.addTarget(targetId, ability, game);
}
else {
newTarget.addTarget(targetId, ability, game);
}
}
target.clearChosen();
for (UUID newTargetId: newTarget.getTargets()) {
target.addTarget(newTargetId, ability, game);