// Haunt (When this creature dies, exile it haunting target creature.)
// When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
Ability ability = new HauntAbility(this, new DestroyTargetEffect());
Target target = new TargetPermanent(new FilterEnchantmentPermanent());
ability.addTarget(target);
this.addAbility(ability);
}
public AbsolverThrull(final AbsolverThrull card) {
super(card);