// Double strike
this.addAbility(DoubleStrikeAbility.getInstance());
// Bloodrush - {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Ability ability = new BloodrushAbility("{3}{R}{R}", new BoostTargetEffect(3, 3, Duration.EndOfTurn));
ability.addEffect(new GainAbilityTargetEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability);
}
public WreckingOgre(final WreckingOgre card) {
super(card);