Package mage.abilities.effects

Examples of mage.abilities.effects.EntersBattlefieldEffect.addEffect()


        // You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(
                new TapSourceEffect(true),
                "You may have {this} enter the battlefield tapped as a copy of any land on the battlefield",
                true);
        effect.addEffect(new CopyPermanentEffect(filter));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
    }

    public Vesuva(final Vesuva card) {
        super(card);
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    public VividCrag(UUID ownerId) {
        super(ownerId, 275, "Vivid Crag", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LRW";
        // Vivid Crag enters the battlefield tapped with two charge counters on it.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
        effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
        // {tap}: Add {R} to your mana pool.
        this.addAbility(new RedManaAbility());
        // {tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.
        Ability ability = new AnyColorManaAbility();
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        super(ownerId, 278, "Vivid Marsh", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LRW";

        // Vivid Marsh enters the battlefield tapped with two charge counters on it.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
        effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
        // {tap}: Add {B} to your mana pool.
        this.addAbility(new BlackManaAbility());
        // {tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
        Ability ability = new AnyColorManaAbility();
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    public VividGrove(UUID ownerId) {
        super(ownerId, 277, "Vivid Grove", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LRW";
        // Vivid Grove enters the battlefield tapped with two charge counters on it.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
        effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
        // {tap}: Add {G} to your mana pool.
        this.addAbility(new GreenManaAbility());
        // {tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.
        Ability ability = new AnyColorManaAbility();
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    public VividMeadow(UUID ownerId) {
        super(ownerId, 279, "Vivid Meadow", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LRW";
        // Vivid Meadow enters the battlefield tapped with two charge counters on it.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
        effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        // {tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.
        Ability ability = new AnyColorManaAbility();
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    public VividCreek(UUID ownerId) {
        super(ownerId, 276, "Vivid Creek", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "LRW";
        // Vivid Creek enters the battlefield tapped with two charge counters on it.
        EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "{this} enters the battlefield tapped with two charge counters on it");
        effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
        // {tap}: Add {U} to your mana pool.
        this.addAbility(new BlueManaAbility());
        // {tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.
        Ability ability = new AnyColorManaAbility();
View Full Code Here

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