new CardsInControllerGraveCondition(7),
"<i>Threshold</i> - {U}, {T}, Sacrifice {this}: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.");
thresholdAbility.addEffect(new DiscardTargetEffect(3));
thresholdAbility.addCost(new TapSourceCost());
thresholdAbility.addCost(new SacrificeSourceCost());
thresholdAbility.addTarget(new TargetPlayer());
this.addAbility(thresholdAbility);
}
public CephalidColiseum(final CephalidColiseum card) {
super(card);