this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
LandfallAbility ability = new LandfallAbility(new BoostSourceEffect(4, 4, Duration.EndOfTurn), false);
ability.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability);
}
public BalothWoodcrasher(final BalothWoodcrasher card) {
super(card);