this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
Ability ability = new BlocksTriggeredAbility(new DamageTargetEffect(1), false);
ability.addTarget(new TargetCreaturePermanent(new FilterAttackingCreature()));
this.addAbility(ability);
}
public EliteJavelineer(final EliteJavelineer card) {
super(card);