this.subtype.add("Equipment");
// Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card.
// The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
Ability ability = new AttacksAttachedTriggeredAbility(new TrepanationBladeDiscardEffect());
ability.addEffect(new TrepanationBladeBoostEffect());
this.addAbility(ability);
// Equip {2}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
}