this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2, 2, Duration.EndOfTurn), new ManaCostsImpl("{W}{U}{B}{R}{G}"), MyTurnCondition.getInstance());
ability.addEffect(new BoostTargetEffect(-2, -2, Duration.EndOfTurn));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}