Package lineage2.gameserver.network.serverpackets

Examples of lineage2.gameserver.network.serverpackets.SystemMessage.addNpcName()


    if (!isDead())
    {
      SystemMessage sm = new SystemMessage(SystemMessage.THE_PET_RECEIVED_DAMAGE_OF_S2_CAUSED_BY_S1);
      if (attacker.isNpc())
      {
        sm.addNpcName(((NpcInstance) attacker).getTemplate().npcId);
      }
      else
      {
        sm.addString(attacker.getName());
      }
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