Package lineage2.gameserver.model.matching

Examples of lineage2.gameserver.model.matching.MatchingRoom.addMember()


    MatchingRoom room = MatchingRoomManager.getInstance().getMatchingRoom(MatchingRoom.CC_MATCHING, _roomId);
    if (room == null)
    {
      return;
    }
    room.addMember(player);
  }
}
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      MatchingRoom room = requestor.getMatchingRoom();
      if ((room == null) || (room.getType() != MatchingRoom.PARTY_MATCHING))
      {
        return;
      }
      room.addMember(activeChar);
    }
    finally
    {
      request.done();
    }
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      MatchingRoom room = MatchingRoomManager.getInstance().getMatchingRoom(MatchingRoom.PARTY_MATCHING, _roomId);
      if (room == null)
      {
        return;
      }
      room.addMember(player);
    }
    else
    {
      for (MatchingRoom room : MatchingRoomManager.getInstance().getMatchingRooms(MatchingRoom.PARTY_MATCHING, _locations, _level == 1, player))
      {
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    }
    else
    {
      for (MatchingRoom room : MatchingRoomManager.getInstance().getMatchingRooms(MatchingRoom.PARTY_MATCHING, _locations, _level == 1, player))
      {
        if (room.addMember(player))
        {
          break;
        }
      }
    }
View Full Code Here

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