Package lineage2.gameserver.model.entity.events.objects

Examples of lineage2.gameserver.model.entity.events.objects.CMGSiegeClanObject.addPlayer()


    Boat boat = BoatHolder.getInstance().getBoat(_shuttleId);
    if (boat == null)
    {
      return;
    }
    boat.addPlayer(player, _loc);
  }
}
View Full Code Here


      {
        player.sendPacket(SystemMsg.YOU_HAVE_ALREADY_BOARDED_ANOTHER_AIRSHIP);
        return;
      }
      player._stablePoint = player.getLoc().setH(0);
      boat.addPlayer(player, new Location());
    }
    if(command.equalsIgnoreCase("hellfireenter"))
    {
      if(player.getLevel() < 97)
      {
View Full Code Here

    if (boat == null)
    {
      return;
    }
    player._stablePoint = boat.getCurrentWay().getReturnLoc();
    boat.addPlayer(player, _loc);
  }
}
View Full Code Here

      int index = siegeClans.indexOf(siegeClan);
      SpawnExObject spawnEx = miniGameEvent.getFirstObject("arena_" + index);
      Location loc = (Location) spawnEx.getSpawns().get(0).getCurrentSpawnRange();
      for (Player member : party.getPartyMembers())
      {
        siegeClan.addPlayer(member.getObjectId());
        member.teleToLocation(Location.coordsRandomize(loc, 100, 200));
      }
    }
    else
    {
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.