}
}
else if(Config.ACCEPT_NEW_GAMESERVER)
{
gsi = new GameServerInfo(requestId, hexId, client);
if(gameServerTable.register(requestId, gsi))
{
client.setGameServerInfo(gsi);
gsi.setGameServer(client);
gsi.setPorts(ports);
gsi.setGameHosts(externalIp, internalIp, advIpList);