Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Player.addHenna()


      activeChar.sendPacket(Msg.THE_SYMBOL_CANNOT_BE_DRAWN);
      return;
    }
    PcInventory inventory = activeChar.getInventory();
    L2ItemInstance item = inventory.getItemByItemId(temp.getItemIdDye());
    if(item != null && item.getCount() >= temp.getAmountDyeRequire() && activeChar.getAdena() >= temp.getPrice() && activeChar.addHenna(temp))
    {
      activeChar.sendPacket(new SystemMessage(SystemMessage.S1_HAS_DISAPPEARED).addString(temp.getName()), Msg.THE_SYMBOL_HAS_BEEN_ADDED);
      inventory.reduceAdena(temp.getPrice());
      if(inventory.destroyItemByItemId(temp.getItemIdDye(), temp.getAmountDyeRequire(), true) == null)
      {
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