Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Playable.doAttack()


      return;
    }
    if(!checkRange)
    {
      clientStopMoving();
      actor.doAttack(attack_target);
      return;
    }
    int range = actor.getPhysicalAttackRange();
    if(range < 10)
    {
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        onAttackFail();
        actor.sendActionFailed();
        return;
      }
      clientStopMoving(false);
      actor.doAttack(attack_target);
    }
    else if(!_dontMove)
    {
      ThreadPoolManager.getInstance().executePathfind(new ExecuteFollow(actor, attack_target, range - 20));
    }
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