GLuint {@native glGenLists}(GLsizei range);
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gl.glBindBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, 0); */ //Generate new list IDs int[] returnVal = new int[2]; int listIDFill = gl.glGenLists(1); if (listIDFill == 0){ System.err.println("Failed to create display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal;
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System.err.println("Failed to create display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal; } int listIDOutline = gl.glGenLists(1); if (listIDOutline == 0){ System.err.println("Failed to create display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal;
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gl.glBindBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, 0); // */ //Generate new list IDs int[] returnVal = new int[2]; int listIDFill = gl.glGenLists(1); if (listIDFill == 0){ System.err.println("Failed to create fill display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal;
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System.err.println("Failed to create fill display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal; } int listIDOutline = gl.glGenLists(1); if (listIDOutline == 0){ System.err.println("Failed to create stroke display list"); returnVal[0] = -1; returnVal[1] = -1; return returnVal;
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gl.glBindBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, 0); */ //Generate new list IDs int returnVal = -1; int listIDOutline = gl.glGenLists(1); if (listIDOutline == 0){ System.err.println("Failed to create display list"); return returnVal; } gl.glEnableClientState(GL.GL_VERTEX_ARRAY);
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if (this.displayListID != 0){ gl.glDeleteLists(this.displayListID, 1); } //Create new list int listIDFill = gl.glGenLists(1); if (listIDFill == 0){ System.err.println("Failed to create fill display list"); } int thisLineTotalXAdvancement = 0;
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* * @return the int */ private int generateContoursDisplayList(){ GL gl=((PGraphicsOpenGL)this.getRenderer().g).gl; int listId = gl.glGenLists(1); if (listId == 0){ System.err.println("Failed to create display list"); return 0; }