//balken.adjustAngularVelocity(1f);
DomPhysBalken balken2 = new DomPhysBalken (2, env, "balken", 1,params);
env.addAgent(balken2, new Vector2D(-100, 100), 135);
DomPhysBalken balken3 = new DomPhysBalken (3, env, "balken", 1,params);
env.addAgent(balken3, new Vector2D(100, 100), 315);
DomPhysBalken balken4 = new DomPhysBalken (4, env, "balken", 1,params);
env.addAgent(balken4, new Vector2D(100, -100), 315);
DomPhysBalken balken5 = new DomPhysBalken (5, env, "balken", 1,params);