final JPanel selectorPanel = new JPanel(new BorderLayout());
selectorPanel.setBorder(BorderFactory
.createBevelBorder(BevelBorder.LOWERED));
final SectorSelector selector = new SectorSelector(this.game);
this.selector = selector;
selector.addMouseListener(new MouseAdapter()
{
/** @see MouseAdapter#mouseClicked(MouseEvent) */
@Override
public void mouseClicked(final MouseEvent e)
{