void drawVariant(final Tile tile, boolean good) {
Tiny2D t2d = getT2D(tile);
//t2d.strokeColor = new TinyColor(good ? goodMoveColor : badMoveColor);
t2d.fillColor = new TinyColor(good ? goodMoveColor : badMoveColor);
t2d.drawOval(daAnchorX, daAnchorY, daWidth(tile), daHeight(tile));
}
public void drawCursor(final Tile tile, boolean black) {
/* Old - draw inverted rect.
for (int i = 0; i < tile.width; i++)