Package com.l2jfrozen.gameserver.model.actor.instance

Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.stopEffects()


    {
      for (L2Effect e : effects)
      {
        if (e.getEffectType() == L2Effect.EffectType.HEAL_OVER_TIME)
        {
          activeChar.stopEffects(L2Effect.EffectType.HEAL_OVER_TIME);
          activeChar.removeEffect(e);
        }
        if (e.getEffectType() == L2Effect.EffectType.COMBAT_POINT_HEAL_OVER_TIME)
        {
          activeChar.stopEffects(L2Effect.EffectType.COMBAT_POINT_HEAL_OVER_TIME);
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          activeChar.stopEffects(L2Effect.EffectType.HEAL_OVER_TIME);
          activeChar.removeEffect(e);
        }
        if (e.getEffectType() == L2Effect.EffectType.COMBAT_POINT_HEAL_OVER_TIME)
        {
          activeChar.stopEffects(L2Effect.EffectType.COMBAT_POINT_HEAL_OVER_TIME);
          activeChar.removeEffect(e);
        }
      }
    }
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