Package com.l2jfrozen.gameserver.model.actor.instance

Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.startAbnormalEffect()


    {
      if ((player.isInStoreMode() && Config.OFFLINE_TRADE_ENABLE) || (player.isInCraftMode() && Config.OFFLINE_CRAFT_ENABLE))
      {
        // Sleep effect, not official feature but however L2OFF features (like offline trade)
        if (Config.OFFLINE_SLEEP_EFFECT)
          player.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_SLEEP);
       
        player.store();
        player.closeNetConnection();
       
        if (player.getOfflineStartTime() == 0)
View Full Code Here


          client.setState(GameClientState.IN_GAME);
          player.setClient(client);
          player.setOffline(true);
          player.setOfflineStartTime(time);
          if (Config.OFFLINE_SLEEP_EFFECT)
            player.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_SLEEP);
          player.spawnMe(player.getX(), player.getY(), player.getZ());
          LoginServerThread.getInstance().addGameServerLogin(player.getAccountName(), client);
          PreparedStatement stm_items = con.prepareStatement(LOAD_OFFLINE_ITEMS);
          stm_items.setInt(1, player.getObjectId());
          ResultSet items = stm_items.executeQuery();
View Full Code Here

    activeChar.sendPacket(MSU);
    activeChar.broadcastPacket(MSU);

    MSU = null;

    activeChar.startAbnormalEffect(BIGHEAD_EFFECT);
    activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);

    SystemMessage sm = new SystemMessage(SystemMessageId.USE_S1);
    sm.addSkillName(MYSTERY_POTION_SKILL);
    activeChar.sendPacket(sm);
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.