Package com.l2jfrozen.gameserver.model

Examples of com.l2jfrozen.gameserver.model.L2Character.startAbnormalEffect()


             L2Character player = null;
             if (target instanceof L2Character)
               {
                player = (L2Character)target;
                if (type.equals("1"))
                    player.startAbnormalEffect(0x0400);
                else
                    player.startAbnormalEffect(0x0800);
                player.setIsParalyzed(true);
                StopMove sm = new StopMove(player);
                player.sendPacket(sm);
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               {
                player = (L2Character)target;
                if (type.equals("1"))
                    player.startAbnormalEffect(0x0400);
                else
                    player.startAbnormalEffect(0x0800);
                player.setIsParalyzed(true);
                StopMove sm = new StopMove(player);
                player.sendPacket(sm);
               player.broadcastPacket(sm);
               }
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    {
    for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())
      {
      if (!player.isGM())
         {
           player.startAbnormalEffect(0x0400);
           player.setIsParalyzed(true);
          StopMove sm = new StopMove(player);
           player.sendPacket(sm);
           player.broadcastPacket(sm);
           }
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        L2Character player = null;

        if(target instanceof L2Character)
        {
          player = (L2Character) target;
          player.startAbnormalEffect(0x2000);
        }

        target = null;
        player = null;
      }
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      {
        character.stopAbnormalEffect(action);
      }
      else
      {
        character.startAbnormalEffect(action);
      }

      character = null;

      return true;
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