TilePack tilePack = game.getTilePack();
if (tilePack != null) { //null is possible for just loaded game
g2.setFont(FONT_PACK_SIZE);
g2.setColor(HEADER_FONT_COLOR);
int packSize = tilePack.totalSize();
g2.drawString("" + packSize, PANEL_WIDTH - 42, 24);
}
g2.translate(0, 46);
actionPanel.paintComponent(g2);