Package com.badlogic.gdx.scenes.scene2d.ui

Examples of com.badlogic.gdx.scenes.scene2d.ui.Table.pad()


          playPauseButton.setText(isUpdate ? "Pause" : "Play");
        }
      });
      Table table = new Table(skin);
      table.setFillParent(true);
      table.pad(5);
      table.add(fpsLabel).expandX().left().row();
      table.add(pointCountLabel).expandX().left().row();
      table.add(billboardCountLabel).expandX().left().row();
      table.add(modelInstanceCountLabel).expandX().left().row();
      table.add(maxLabel).expandX().left().row();
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      {
        Table table = new Table(skin);
        table.setFillParent(true);
        table.setTouchable(Touchable.disabled);
        stage.addActor(table);
        table.pad(10).bottom().right();
        table.add(toasts);
        table.debug();
      }

      // Events.
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