Package com.badlogic.gdx.graphics.g3d.particles.ResourceData

Examples of com.badlogic.gdx.graphics.g3d.particles.ResourceData.SaveData.save()


  @Override
  public void save (AssetManager manager, ResourceData data) {
    if(model != null){
      SaveData saveData = data.createSaveData();
      saveData.saveAsset(manager.getAssetFileName(model), Model.class);
      saveData.save("index", model.meshes.indexOf(mesh, true));
    }
  }
 
  @Override
  public void load (AssetManager manager, ResourceData data) {
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      if(indices != null){
        data.saveAsset(manager.getAssetFileName(effect), ParticleEffect.class);
        effectsIndices.add(indices);
      }
    }
    data.save("indices", effectsIndices);
  }
 
  @Override
  public void load (AssetManager manager, ResourceData resources) {
    SaveData data = resources.getSaveData();
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  }

  @Override
  public void save (AssetManager manager, ResourceData resources) {
    SaveData data = resources.createSaveData("billboardBatch");
    data.save("cfg", new Config(useGPU, mode));
    data.saveAsset(manager.getAssetFileName(texture), Texture.class);
  }

  @Override
  public void load (AssetManager manager, ResourceData resources) {
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