* @param value the value */
public void setUniformi (String name, int value) {
GL20 gl = Gdx.graphics.getGL20();
checkManaged();
int location = fetchUniformLocation(name);
gl.glUniform1i(location, value);
}
/** Sets the uniform with the given name. Throws an IllegalArgumentException in case it is not called in between a
* {@link #begin()}/{@link #end()} block.
*