157158159160161162163164165166167
colorTexture.dispose(); if (hasDepth) { handle.clear(); handle.put(depthbufferHandle); handle.flip(); gl.glDeleteRenderbuffers(1, handle); } handle.clear(); handle.put(framebufferHandle); handle.flip();
187188189190191192193194195196197
colorTexture.dispose(); if (hasDepth) { handle.put(depthbufferHandle); handle.flip(); gl.glDeleteRenderbuffers(1, handle); } handle.clear(); handle.put(framebufferHandle); handle.flip();