Package com.ardor3d.scenegraph.shape

Examples of com.ardor3d.scenegraph.shape.Torus.addController()


        final Node objects = new Node("objects");

        final Torus torus = new Torus("Torus", 50, 50, 8, 17);
        torus.setTranslation(new Vector3(50, -5, 20));
        TextureState ts = new TextureState();
        torus.addController(new SpatialController<Torus>() {
            private double timer = 0;
            private final Matrix3 rotation = new Matrix3();

            public void update(final double time, final Torus caller) {
                timer += time * 0.5;
 
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        final Node objects = new Node("objects");

        final Torus torus = new Torus("Torus", 30, 20, 8, 17);
        torus.setTranslation(new Vector3(50, -5, 20));
        TextureState ts = new TextureState();
        torus.addController(new SpatialController<Torus>() {
            private double timer = 0;
            private final Matrix3 rotation = new Matrix3();

            public void update(final double time, final Torus caller) {
                timer += time * 0.5;
 
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        final Node objects = new Node("objects");

        final Torus torus = new Torus("Torus", 50, 50, 8, 17);
        torus.setTranslation(new Vector3(50, -5, 20));
        TextureState ts = new TextureState();
        torus.addController(new SpatialController<Torus>() {
            private double timer = 0;
            private final Matrix3 rotation = new Matrix3();

            public void update(final double time, final Torus caller) {
                timer += time * 0.5;
 
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        occluders.attachChild(torusWithoutShadows);

        final Torus torus = new Torus("torus", 64, 12, 10.0f, 15.0f);
        torus.setModelBound(new BoundingBox());
        occluders.attachChild(torus);
        torus.addController(new SpatialController<Torus>() {
            double timer = 0;
            Matrix3 rotation = new Matrix3();

            public void update(final double time, final Torus caller) {
                timer += time;
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