Package civquest.group.gameChange

Examples of civquest.group.gameChange.UnmarkUnit.execute()


                MarkUnit markUnit = new MarkUnit(group, this.units.get(0));
                markUnit.execute();
            } else if (additionally) {
                //unmark unit
                UnmarkUnit unmarkUnit = new UnmarkUnit(group, this.units.get(0));
                unmarkUnit.execute();
            }
            return;
        }

        //show dialog for selection of units
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            for (int i = 0; i < notMarked.length; i++) {
                notMarked[i] = notMarkedList.get(i);
            }
            //unmark units
            UnmarkUnit unmarkUnit = new UnmarkUnit(group, notMarked);
            unmarkUnit.execute();
        }
    }
   
   
  /** Implementation of function mark-only-top-unit */
 
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