Package ch.idsia.mario.engine.level

Examples of ch.idsia.mario.engine.level.SpriteTemplate.spawn()


                    {
                        if (st.lastVisibleTick != tick - 1)
                        {
                            if (st.sprite == null || !sprites.contains(st.sprite))
                            {
                                st.spawn(this, x, y, dir);
                            }
                        }

                        st.lastVisibleTick = tick;
                    }
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