Package cero.games

Examples of cero.games.Game.registerAction()


                CommandLineLauncher.getCurrentPlayer(), from,
                to, cards));
          } catch (ActionException e) {
            System.out.println("error during playing cards");
          }
          game.registerAction(action);
          return true;
        }
      }

    }
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              colcards));
    } catch (ActionException e) {
      // there shouldn't be any problem here !
      e.printStackTrace();
    }
    game.registerAction(action);
    return true;
  }

  @Override
  public String help() {
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              colcards));
    } catch (ActionException e) {
      // there shouldn't be any problem here !
      e.printStackTrace();
    }
    game.registerAction(action);
    return true;
  }

  @Override
  public String help() {
View Full Code Here

      action.playerActed(new ActionEvent(game, player, null, null, null));
    } catch (ActionException e) {
      // there shouldn't be any problem here !
      e.printStackTrace();
    }
    game.registerAction(action);
    return true;
  }

  @Override
  public String help() {
View Full Code Here

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