// ((NEFNode) nodes[j]).setRadialInput(x[i]*encoders[j][0]);
((NEFNode) nodes[j]).setRadialInput(getRadialInput(ensemble, j, x[i]));
nodes[j].run(0f, 0f);
}
origin.run(null, 0f, 1f);
actualOutput[i] = ((RealOutput) origin.getValues()).getValues();
ensemble.setMode(SimulationMode.DIRECT);
float[] state = new float[ensemble.getDimension()];
state[0] = x[i];