Package Hexel.math

Examples of Hexel.math.Vector3d.cross()


      Vector3d plane = tmps.v3d3[i];
      plane.x = vd.x - ud.x;
      plane.y = vd.y - ud.y;
      plane.z = 0;
      plane.cross(up);
      plane.unit();
      axis[3 + i] = plane;
      if (plane.y == -1)
        plane.y = 1;
    }
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