Package xunome.game.multiplayerg

Examples of xunome.game.multiplayerg.SocketConnectionClient


                if (connectionType == 1) {

                    new SocketConnectionServer(name, playerName.getString(), mid);
                } else {

                    new SocketConnectionClient(name, playerName.getString(), mid);
                }               
            }
        } else if (c.equals(COMMAND_BACK)) {

            mid.setMain();
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Related Classes of xunome.game.multiplayerg.SocketConnectionClient

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