.put('A', new LSystemRule("[&FFAFF]////[&FFAFF]////[&FFAFF]", 1.0f)).build();
TreeGenerator redTree = new TreeGeneratorLSystem("FFFFFAFAFAF", rules, 4, (float) Math.toRadians(40)).setLeafType(blockManager.getBlock("core:RedLeaf"))
.setBarkType(blockManager.getBlock("core:OakTrunk")).setGenerationProbability(0.05f);
// Cactus
TreeGenerator cactus = new TreeGeneratorCactus().setTrunkType(blockManager.getBlock("core:Cactus")).setGenerationProbability(0.05f);
// Add the trees to the generator lists
treeGeneratorLookup.put(CoreBiome.MOUNTAINS, oakTree);
treeGeneratorLookup.put(CoreBiome.MOUNTAINS, pineTree);